Update a0
SCG (Simple Card Game) » Devlog
Added Cards:
- Slash : Cost [1] : Deals 5 damage to %c.
- Recovery : Cost [4] : Heals 7 Health.
- Quick Snack : Cost [4] : Discard 2 Cards and Recover 10 Health.
- Quick Draw : Cost [2] : Draw 1 Card and Deal 2 Damage to %c.
Added Card Effects:
- Damage : Player or Character take damage, negating their Health.
- Heal : Player or Character heal, adding to their Health, not passing their Maximum Health.
- Discard : Player chooses and discards a card or card(s) from their hand.
Added Battle Instances:
- An RPG style Turn-based card battle.
- Player draws 2 cards upon the round starting.
- Player draws 1 card upon each turn starting.
- Cards require MP to use.
- If the player does not have enough MP to play the card, the card cannot be played.
- Player's MP resets (to it's max value) upon each turn starting.
- Some cards will force the player to discard other cards from their hand upon Play.
- If the Player does not have enough cards in their hand to discard, the card cannot be played.
Added [TEST] Battle Instance:
- Loads a battle instance with pre-set Player and Character (Opponent) Data.
- The Player's name is preset to PN
- The Character's name is preset to CN
Files
SCGa0.exe 66 MB
24 days ago
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